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(+1)

Wow quite a lot of game modes you had in your game.
I really liked how all the assets were simple, but easily recognisable serving its purpose.

As for some feedback:
- the controls feelt a bit hard. Having a geat accuracy without the mouse is not that easy.
- the camera could be a bit more open. In the current version the you can't see so far ahead. Maybe do an other camera perspective all together.
- the idea of fighting on a single (planet) is great. It allows for more routes to take and possibilities for ambushes.

The game was fun playing.
Keep it up.

Thank you for playing and commenting😁😁😁😁

Let's see how many tiger rice dinner you can make in this game πŸ˜‡

(+1)

It was fun to play. It had a lot of features and stuff which was cool. The sounds were good, the art was cool.

Certain things I noticed that could improve the game:

  • Q and E to rotate the player is really had, using the mouse to rotate the player would make it sou much for easier to control.
  • When the game starts, the player is displayed in a rotating motion, I noticed that he can also be rotated by dragging the mouse. The problem is when I try to rotate by dragging, the other rotation motion tries to counter it by rotating the other way. maybe you could turn off the automatic rotation while dragging and turn it back on when the drag is finished. (same with the map in the help menu)

Other than that this was a cool game, which was fun to play.

Thank you for playing and  commenting 

I will definitely work on which you said in the comment section

πŸ˜πŸ˜πŸ˜πŸ˜πŸ˜πŸ€—

(1 edit)

first Tiger Rice Dinner

ela adali